The Alphas!

Just like "the story" of Jamaa, descriptions of Alphas, who are legendary animals that helped the most when it came to defeating the Phantoms each with their unique personality and special gift vary. I will give the beta telling of the Alphas and then the modern day ones.

Liza

Brave and powerful Liza is the panda Shaman (alpha). She values exploration and intellectual pursuits, and has personally mapped a great majority of Jamaa. She is proud and determined in her manner, and she lets nothing stand in the way of her latest expedition to a far off land. Liza doesn't stand still for long, and never has much time to talk before having to dash off.
She created most of the exploration-based challenges in Animal Jam and she presses all animals in the world to document Jamaa. She has a kind, motherly manner about her; very encouraging and very gentle. She believes that anyone can do better, and reach higher.
~ ancient lore ~

Liza is pretty well known to the animals of Jamaa, since she personally welcomes everyone that arrives here and helps them get started on their adventures. Liza has always been a traveler and explorer too, and she vividly remembers the day her travels first took her to Jamaa.
She found a land besieged not only by Phantoms, but by internal conflicts as well. Rabbits and monkeys were always bickering, while koalas and tigers wouldn’t speak to each other at all; and it seemed as though the wolves didn’t get along with anybody. Even among the Alphas there was tension and suspicion.
Liza has a talent for helping animals understand one another better, and she was the peacemaker who brought the Alphas together as friends. Their example soon spread, and for a long time now Jamaa has enjoyed peace both inside and outside its borders.
After the last major battle with the Phantoms, the rest of the Alphas set out to track these mysterious invaders back to their point of origin and learn more about them. Liza stayed behind, however, both to safeguard our home against further attacks, and to help the thousands of animals arriving here every day find their way around Jamaa.
~ daily explorer ~



Greely

Greely, the reluctant wolf Shaman (alpha), puts his creepy cleverness to use in the study of animal magic. He is definitely on the side of good and righteousness, but he plays by his own rules. He speaks in to-the-point sentences, even to new animals, and has a certain amount of disdain for the other Shaman leaders.
The only higher power that Greely respects is the Sky Mother, Mira. Greely is a powerful warrior against the phantoms in Animal Jam; they fear him most of all, because he is so much like them. He is the link to the darker side of the Animal Jam mythology. He has theories about where the phantoms came from and he may even know the location of a few undiscovered spirit stones.
~ ancient lore ~


Greely may be the least understood of the Alpha animals protecting Jamaa. Solitary by nature and a master of stealth, Greely spends most of his time alone and far from Jamaa, observing the movements of the Phantoms and sabotaging them from the shadows. His strange ability to move instantaneously between shadows is one of the reasons he makes many animals very nervous; it sometime seems as though he can appear anywhere, anytime. His menacing appearance and grim, humorless personality probably don’t help.
Greely and Sir Gilbert took an instant dislike to each other, and despite Liza’s best efforts to bring them together, they avoid one another as much as possible. In both personality and approach to the Phantom problem, they are polar opposites. Where Sir Gilbert prefers to meet the threat head-on and seeks clearly drawn battle lines, Greely believes that the Alphas should turn the devious methods of the Phantoms against them.
The other Alphas may not entirely trust Greely and his methods, but they certainly respect him. He knows more about the Phantoms and their movements than anyone, and it’s possible the Phantoms fear him even more than they do Sir Gilbert. If the reports are true that Greely has recently returned to Jamaa with urgent news, it can only mean that the Phantoms are on the move.
~ daily explorer ~



Sir Gilbert

Sir Gilbert, the regal tiger Shaman (alpha), is a proud warrior. He takes his ancestry very seriously and always makes it a point to honor those that came before him when going into battle.
Even though he has a rough appearance, Sir Gilbert is a very thoughtful, spiritual animal with a caring nature. His personality is serious, reverential, and soft-spoken. He has a deep, low voice that can be as soothing as it is menacing. As a mentor to new tigers, Sir Gilbert can be a tough teacher, but he possesses great wisdom and knows a lot about the history of Jamaa and its ongoing struggle with the phantoms that inhabit the Animal Jam world.
~ ancient lore ~

Ever since he was a cub, long before he’d ever even heard of Jamaa, Gilbert has wondered what it must be like to be a monkey. Or a giraffe. Or a penguin, a shark, a rabbit… ALL of the other animals fascinate him. He’s been known to leap at an animal he’s never seen before and pin it to the ground with his terrifying strength, but only to ask them what their fur feels like when it rains. He’s always puzzled and disappointed when, as usually happens, the poor animal is too petrified with fear to answer him.
Some of Gilbert’s best qualities are the very things that frustrate the more temperamental, impetuous Alphas the most. He is impeccably polite, quietly dignified, and (he believes) sensibly cautious. He takes the time to hear all viewpoints before making decisions, and in leading the Alphas against the Phantoms he is a wary and meticulous strategist. This drives some animals crazy, and more than once Gilbert’s carefully laid plans have turned into chaotic romps because Peck or Graham decided to “speed things up.”
Despite his fearsome appearance and warrior reputation, Gilbert yearns for a quieter life. Perhaps that’s why he works so tirelessly to repel the Phantom invasion — he imagines a day when Jamaa is finally safe for all animals, and he can devote his time to studying the inhabitants of the world he protects.
~ daily explorer ~


Cosmo

Cosmo the koala Shaman (alpha) is an expert herbalist. He makes up for his small stature by being very animated and cheerful about everything, and feels that even a small person can have a big personality. Cosmo is a true academic, and loves to study books and do field research. He has an encyclopedic knowledge of herbs and their uses, and he's often consulted by other shaman about threats to the natural world. He acknowledges the spiritual world but prefers to concentrate on things that he can see and touch... and eat.
As a mentor to new koalas in Jamaa, Cosmo is friendly and patient with beginners. He's a natural born teacher and loves taking a group of students out into a field to study plants.
~ ancient lore ~

Cosmo would be the first to admit that most koalas aren’t very ambitious. And before he came to Jamaa, he seemed to be a fairly typical koala: he spent most of his time in trees, eating leaves. But even then, despite his outward appearance, there was something different about Cosmo. You see, Cosmo understands plants.
Now you might be thinking, “That’s no big deal. Lots of people understand plants. My mom understands plants.”
But Cosmo doesn’t just understand how to make plants grow. He understands what they’re saying — to each other, to animals, and sometimes even to themselves (a lot of plants talk to themselves, because they assume nobody is listening).
As soon as most plants in Jamaa realize Cosmo can communicate with them, they become willing to do some pretty amazing things to help him. They tell him how to mix various natural substances together to create potions with hundreds of uses. They can carry him quickly through the trees, hide him, and even create traps for Phantoms that are undetectable until it’s too late.
Cosmo and Peck are the youngest of the Alphas, and sometimes the others don’t really get their jokes or appreciate their pranks. But there’s one thing Cosmo never jokes about. He has a deep and reverent respect for the power of the natural world; perhaps because he is able to communicate with so much of it.
~ daily explorer ~



Graham
Graham is the monkey Shaman (alpha) who can always be found building, fixing, and inventing things, as well as using tool in the world. He can craft tools that other animals can use without needing hands or thumbs. He's a born tinkerer and never leaves and tool alone without trying to improve it or develop it further.
Graham has a bizarre sense of humor and likes to play innocent pranks on new animals in Animal Jam.
~ ancient lore ~




The first thing Graham noticed about the other Alphas was that they seemed to do everything the hard way. For example, take that time Liza tracked the Spirit Stone of the giraffes to a Phantom cavern sealed by an enormous boulder. By the time Graham got there, Liza had a dozen animals straining to move the stone out of the way, and after hours of effort they’d barely made it budge. Graham shook his head and clucked his tongue. All of that sweat, and nothing to show for it.
Why, it was the simplest thing in the world to build a waterwheel on a nearby stream and set up a system of gears, pulleys, and counterweights that could raise and lower the giant rock with the effortless pull of a lever. Sure, it took a few days to build, and Liza kept asking why they couldn’t just get a few more strong animals to pitch in and move the stone in a matter of minutes. Graham tried to explain that she was missing the point — now they could move the boulder up and down any time they wanted, without breaking a sweat! Liza and the other animals weren’t impressed with Graham’s contraption, and they seemed to forget all about it as soon as the giraffes were freed to return to Jamaa. Graham still visits the cavern from time to time, though. The boulder-moving machine is great for breaking open stubborn coconuts.
~ daily explorer ~



Peck

Cute but definitely not cuddly, Peck is the rabbit Shaman (alpha). She is the loud and feisty one of the group, and she is a nonconformist and very independent. She lets her punk rock creative spirits guide her: she likes her music loud and her clothing louder!
Peck is friendly to everyone and sees herself as just one of the gang. She doesn’t flaunt her Shaman status, and as a matter of fact can be a little embarrassed at being treated with reverence. Peck loves to create, and is a gifted interior designer, painter, and musician. She does her best to leave her distinctive mark of color-meets-attitude wherever she goes throughout Jamaa.
~ ancient lore ~

There’s no question Peck is full of talent. She is an artist that revels in any medium, and she has done much to beautify Jamaa and inspire other animals to join her in huge, outlandish art projects. Her Alpha abilities seem to have magnified her already passionate and energetic personality a hundredfold, however, and some animals find her perpetual excitement and restlessness exhausting.
Peck’s hot temper is legendary. When Phantoms appear or her friends are threatened, her artistic exuberance flips instantly to full-throttle attack mode. She believes in striking first and planning later (much later, and hopefully while she’s off doing something more fun).
Have you ever had a friend who seemed to be made out pure energy, who could never sit still and who was always trying to involve you in some new crazy scheme of theirs? That’s Peck: she moves in a blur, gets bored easily, and never seems to run out of ideas. She takes her role as a mentor to other rabbits very seriously, though, and she is determined to get Jamaa’s rabbits into shape and ready for whatever the Phantoms might throw at them.
~ daily explorer ~

Tavie

Born without a tail fin, Tavie met Graham and the other Alphas on her search for a replacement. When they learned that she had been single-handedly leading the ocean animals of Jamaa in a fight against the wicked Phantoms, it was obvious that she had the makings of an Alpha within her.
Tavie's love for life can be seen in everything she does, whether it's playing the nautilus guitar in her ban The Jolly Oyster, or exploring the oceans of Jamaa with her faithful pet seahorse, Rio.

There are plenty of different Alphas, but these ones are the most known around Jamaa. Perhaps take a look around the Chamber of Knowledge or the Deep Blue and you'll find some more Alphas...

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